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Craig Duncan Reveals Surprising New Direction for Xbox That Gamers Can’t Miss

    The gaming community buzzes with excitement as Craig Duncan, the former head of Rare and the current leader of Xbox Game Studios, shares his vision for a more inclusive gaming landscape. Duncan’s enthusiasm for a multiplatform approach promises to reshape how players interact, breaking down barriers that have long existed in the industry.

    Reflecting on his time at Rare, Duncan recalls the joy of launching Sea of Thieves. **“I just think it’s good for gamers, it’s good to have our games reach more places,”** he emphasized. This sentiment resonates deeply as he advocates for a world where gamers can connect across platforms, enhancing the multiplayer experience and fostering a vibrant community.

    Imagine a realm where friends can team up regardless of their chosen gaming system! Duncan highlights the importance of accessibility and the opportunity for studios to share their creations with a broader audience. **“Our studios make amazing games, and we want to give those games the chance to reach the broadest audience possible,”** he stated. This philosophy not only supports gamers but also empowers developers to thrive in an interconnected ecosystem.

    Duncan’s excitement hints at a future filled with collaborative experiences. As Xbox embraces a strategy that prioritizes cross-platform play, players can look forward to more opportunities to engage with one another. The potential for a unified gaming community is on the horizon, promising to enrich the gaming experience for everyone involved.

    Are you ready to join the conversation about the future of gaming? What are your thoughts on a multiplatform approach? Share your insights in the comments below!

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